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This was the time machine in the exhibit where you were placed in a lift that showed you images and took you back to the big bang and explained things from there. I felt this was effective as it took away other distractions and showed the audience what they wanted them to see.
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This is a plain sphere with video and imagery projected onto it this could be useful if i wanted to project onto a curved surface.
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This shows a flashing set of images that would be relatively easy to replicate using an arduino and perspex with an image painted on it. I feel this caught the audiences eye when they went past.
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This video shows how making applications, games and software more realistic can be used to involve the viewer as they are being involved more, as they would with their physical counterpart.
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Shows how the Nintendo Wii uses different shaped controllers to have a skeumorphic, simulation-like effect on the player getting them involved and in some cases overly enthusiastic.
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Showing what is being developed by companies in terms of touch screen glass called photovoltaic glass which enables things to be thinner smaller and more aesthetically pleasing.
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This is a very good option that I could use to create the immersive battlefield experience and make it as real as possible.
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This is a video of a very lifelike animatronic woman. I could possibly use an animatronic man in the exhibit but due to the costs of such props i doubt this would be a feasible option.